Research

My resume

The following are some of my inquiries. See way below for my research interests.

Opera Mixtum:

  • NBAStats: a unit designed to provoke the question, “What makes a good basketball player, and can you decide this statistically?“. (Link) Here is the essay about the unit, and here is the post-assessment. This was for a 6th grade class.
  • Freedom and Technology Unit: A paper about a hypothetical unit on Freedom and Technology, beginning from the essential question “Does technology make people more free?
  • SRAS: An examination of the Self Regulated Assessment System, an instructional design choice I made during classroom teaching, designed to counter stress and fear with appropriate metacognition and self-direction.
  • Tiger Storm (Beta): A very basic java program that teaches the game of Poison, which is a NIM logic game I play with my mathematics students. The game uses an algorithm as its A.I. The final version of the game is designed to have more tutorial aspects, differentiated instruction, assessment techniques, etc. It is certainly better than the Atari 2600 ‘E.T.’. Made in concert with Luke Malone.
  • Reasonable Persuasion: An inquiry into the relationship among Teachers, Poets, Plato’s Republic, Stories, and a man named Job (or Larry Gopnik).
  • “Bloogleday”: a short sci-fi film about future recording art and wireless networking– part of the #metropolis post, from March 2010
  • #metropolis, #benjamin, #daedalus, #goebbels”: An essay about persuasion and illusion in film, with specific regard for Fritz Lang and Fascism. Filled with video clips, centering around Lang’s ‘Metropolis’. The essay is the soil from which “Bloogleday” grew.
  • A First Incursion into Typographical Fixity, or Academic Programmatic Architectural Style”: An essay about the history of communication and the future of copying. And comics.
  • Dewey and Software: A paper about Dewey and Software, what is a Mindtool really?, and Hot Damn word processors are amazing.
  • Some assessments/activities from when I was teaching.

Academic interests include:

  • history of communications technologies
  • HCI, metaphors
  • metaphors as scaffolding for computer learning
  • metacognition and notion of self
  • comparison of printing press and electrification/digitization
  • mindmapping, listmaking, GTD
  • mathematics through strategy games
  • relationship between web standards and advertising
  • consequences of home schooling
  • digitization and property law
  • surveillance, network security, public awareness
  • Free and Open Source software
  • etc.(if you’re this far…) human-computer melding, resource wars, sci-fi art, folk mythologies and music, modern sports statistics, metaphors we live by